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4Gamer Alpha Article Translated

#1 User is offline   Zyuu 

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Posted 12 April 2010 - 02:49 PM

4Gamer had an article published recently which has some information from the Final Fantasy XIV alpha. It has most of the information which we've previously posted in it, so there's not a lot of news, but after talking with SteveManly he have translated it and the result can be seen below! Enjoy.


Character Creation: To Limsa Lominsa!
All races except Miqo’te are present in the character creation. A few of the gender/tribe combinations were also unplayable, but you could give your character a first and last name, along with a great number of options available for:
  • Height
  • Voice
  • Skin color
  • Hair style
  • Hair color
  • Hair highlights
  • Face type
  • Eye color


Attached Image: 001.jpg Attached Image: 002.jpg


Finally, choose your birthday and guardian deity, followed by your starting point. The only one available for play in the alpha test was Limsa Lominsa.

By the way, Limsa Lominsa and its surrounding areas only make up about a fifth of the final product area.

Attached Image: 003.jpg Attached Image: 004.jpg Attached Image: 005.jpg


After you make your character, there’s a cut scene. It appears you’re on a boat, and it pans across the scene to show other people lounging around the ship. I thought at first it was a prerendered opening, by my character showed up in the cut scene! These amazing graphics are created real-time by the in-game graphics engine.

Attached Image: 006.jpg


All the cut scenes in-game were done in real time rendering at 1280x720 resolution with English voices and Japanese subtitles. It’s much more realistic-looking than FFXI, and, along with the on-a-boat opening, reminded me of the opening to EverQuest II. The story also changes along with your starting point, apparently.

When the cut-scene finished, I was presented with the user interface and was given control of my characters. I looked across the room and noticed many things.

Attached Image: 007.jpg Attached Image: 008.jpg Attached Image: 009.jpg Attached Image: 0010.jpg Attached Image: 0011.jpg Attached Image: 0012.jpg


  • The boat is an instance
  • NPC names were in Japanese (In FFXI, names were in English even in the Japanese version –Manly)
  • The minimap was in the top-right
  • The parts of the UI were widgets and could be moved by dragging them with the mouse


Attached Image: 0013.jpg Attached Image: 0014.jpg Attached Image: 0015.jpg


After a bit, there was another cut-scene. The storm that the boat was engulfed it seemed unnatural, as if caused by some force… My character went up onto the deck to check things out, and I was brought into a battle.

Attached Image: 0016.jpg Attached Image: 0017.jpg Attached Image: 0018.jpg


This battle was my first experience with FFXIV’s battle system. When you take out your weapon, the action gauge fills up. When it’s filled, you can activate a command from your action menu.

For example, as a gladiator, you have “slash” and “stab” in your action menu. It takes about four seconds for the action gauge to fill. After that, you attack the monster with stab or slash. You must choose a command every time you want to attack a monster.
You can put not just attacks, but magic and other special abilities, and even potions into your action menu.

Attached Image: 0019.jpg Attached Image: 0020.jpg


You can fight by just pressing slash and stab, but if you leave the action gauge where it is, you can start charging the effect gauge. The effect gauge has three levels, and the higher the effect gauge, the more powerful your action will be. Timing will be very important.

Attached Image: 0021.jpg Attached Image: 0022.jpg


This is the basic flow of battle. Of course, the timing of the action gauge will change depending on battle style and weapon.
FFXIV’s battle will feel fresh, even to MMORPG veterans. It’s not all that hard when you actually play it, and it feels like some of it is a little difficult to put into words. I’m sure battle will eventually make it into the YouTube FFXIV Channel eventually, so be sure to check that out.

Limsa Lominsa and Guildleves

Attached Image: 0023.jpg

After cleaning up the monsters, the ship arrives safely in Limsa Lominsa. This is where the instance ended and plopped me into the MMO part of the RPG. Even though it was the first day of testing, there were so many people in the city. It was quite a lively experience that I don’t think I could ever get tired of.

Attached Image: 0024.jpg Attached Image: 0025.jpg Attached Image: 0026.jpg

Here, adventurers go to the adventurers’ guild to get their guildleves and head out on their own adventures.

Attached Image: 0027.jpg Attached Image: 0028.jpg Attached Image: 0029.jpg

The things I was able to play through on my first try of this test was pretty limited, but these are just my first impressions of the alpha. Even so, there were so many things to see! I have a feeling FFXIV is going to become quite a fine, polished product through the help of test feedback, and I’m glad I get to be a part of it.
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#2 User is offline   Blood Lotus 

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Posted 12 April 2010 - 02:55 PM

Amazing :th_008_:

I can see myself making different characters just to see the different openings. :th_007_:

This post has been edited by Blood Lotus: 12 April 2010 - 03:00 PM

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#3 User is offline   Rhythm 

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Posted 12 April 2010 - 03:05 PM

I am soo sooo excited, each little customization has a billion options. It is rediculous
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#4 User is offline   Kid Kaze 

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Posted 12 April 2010 - 03:09 PM

I need this game in my life! :th_012_a:
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#5 User is offline   Zink 

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Posted 12 April 2010 - 03:11 PM

Can't Wait! looking at the pics..it seems like a lot of people characters look the same.
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#6 User is offline   Enchant-Lies 

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Posted 12 April 2010 - 03:12 PM

Thankyouthankyouthankyou for the translations.
And so many pics! :th_007_: God these graphics are phenomenal.. -dead-

Checking core is now become an hourly routine.

This post has been edited by Enchant-Lies: 12 April 2010 - 03:16 PM

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#7 User is offline   Tekosai 

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Posted 12 April 2010 - 03:14 PM

ZOMG lol awesome thank you for the update ive been waiting for something/anything at this point i dont know why lol its way off b4 its out >.< which also upsets me.

It looks amazing and i cant wait to see what the other cut scenes are going to look like, im pretty sure just about everyone is going to try out all three starting areas just to see what they look like. . .unless all the cities start off ON A BOAT ;p
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#8 User is offline   Schwarzwald 

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Posted 12 April 2010 - 03:14 PM

Great stuff! I can't wait to see what Gridania and Ul'Dah opening movies are like.
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#9 User is offline   Giovani 

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Posted 12 April 2010 - 03:15 PM

great write steve, the alpha sounds like a lot of fun, definatly waiting patiently to hear more from alpha.
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#10 User is offline   Tekosai 

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Posted 12 April 2010 - 03:22 PM

I'm up there with Enchant I check the site like every hour just hoping for something new ;p
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#11 User is offline   Inuisonu 

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Posted 12 April 2010 - 03:22 PM

Thanks for the translation Steve =)

So much to see...though it may sound odd, I can't stop staring at the woodgrains in the ship cabin or on the bridge in the night shots of Limsa Lominsa.
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#12 User is offline   Vennidus 

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Posted 12 April 2010 - 03:25 PM

I cannot wait to play this game! Now that we have seen so much of Limsa Lominsa, I'm ready for a little bit of info on the other city-states.
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#13 User is offline   Akira 

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Posted 12 April 2010 - 03:26 PM

I am so excited now, news is coming in fast and i am loving these screenshots!
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#14 User is offline   blasian 

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Posted 12 April 2010 - 03:40 PM

Woo thanx for translation!

This post has been edited by blasian: 12 April 2010 - 03:40 PM

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#15 User is offline   Kinoihie 

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Posted 12 April 2010 - 03:40 PM

This is so exciting! I'm so glad to be getting more and more info about this game. The customization options seem incredible. I'm only assuming that there are so many similar characters because SE didn't implement all the customizations in the alpha so that testers can start testing rather than try to figure out their perfect character. :th_057_:

The opening cut scenes seem so fascinating. :th_008_: I remember seeing that scene in the first trailer. I'm really curious to see what the other opening scenes are. I'm with Schwarzwald. I think I'll make characters of every nation just to see the opening scenes. :th_002_:

The battle system seems a little clearer now with this article. The action gauge makes sense now. I was a little unsure about this but I understand. Is it just me or does it somewhat resemble FFXIII? :th_019_: The way you have to wait for your gauge to fill up before you actually attack or do some skill or spell. Might be just me.

Regardless, I can't wait for more info. I want the alpha to end so beta can start. I hope I get invited! I hope everyone here gets invited. :th_100_:
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#16 User is offline   ZanTheMonk 

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Posted 12 April 2010 - 03:51 PM

Hey, it's Sakka! :th_013_a:

On topic: Glad to hear more about the battle system, and I hope SE will go in-depth with it in their Vlogs. Really interested in knowing more on how the Battle Regimen works.

@Zink That's just because they limited the character Customization for Alpha. They'll probably do the same for Beta too, so we won't see EVERYTHING till the final product...which I'm totally fine with lol.
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#17 User is offline   MrGreenHat 

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Posted 12 April 2010 - 03:52 PM

View PostKinoihie, on 12 April 2010 - 03:40 PM, said:



The battle system seems a little clearer now with this article. The action gauge makes sense now. I was a little unsure about this but I understand. Is it just me or does it somewhat resemble FFXIII? :th_019_: The way you have to wait for your gauge to fill up before you actually attack or do some skill or spell. Might be just me.

Regardless, I can't wait for more info. I want the alpha to end so beta can start. I hope I get invited! I hope everyone here gets invited. :th_100_:

I felt the same way :crab15:
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#18 User is offline   BreadCrumm 

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Posted 12 April 2010 - 03:53 PM

Thankey ManlySteve!

I love everything about this game.../marry it
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#19 User is offline   Zantetsuken 

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Posted 12 April 2010 - 03:53 PM

Your own char gets rendered in real-time in the cutscenes? :th_075_:

...

...

..

I think I just died of happiness! :th_100_:

I AM SO EXCITED!
I JUST CANT HIDE IT!
:th_006_:
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#20 User is offline   Pharoahe 

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Posted 12 April 2010 - 04:07 PM

View PostVennidus, on 12 April 2010 - 03:25 PM, said:

I cannot wait to play this game! Now that we have seen so much of Limsa Lominsa, I'm ready for a little bit of info on the other city-states.



I'm totally with ya on that. I've been wanting to see more of the "world" for a long time now. I am in fiend mode to get my hands on this game. All my other games that I've been playing just feel like time fillers now.
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