Jackel, on 23 December 2012 - 01:05 PM, said:
Hmmm, I don't know why WoW is often the comparison talking point for a lack of story. It's the only MMO I know of that has tied it's other ports lore into it's layout. Not too mention a plethora of books and even a magazine about the history and it's unfolding. XI had a short story, but it was a good one. The story was purely optional though to a point. It didn't force you to follow it just to advance along.
While I'm sure the average player spams through quest text and lore I'm sure a fair amount did the same for things like CoP cutscenes when the expansion was in it's prime. The biggest difference is that the majority of the lore and story from XI required a party to advance along it's path. World of Warcraft requires only that you read the pop-ups.
Well, right now it's because of Pandaria and how they are handling the players role in the story. One of the biggest gripes I have is a specific part in the game where they keep hinting that no matter what, all horde characters have a deep, burning hatred for the alliance leader to the point that the actual manifestation of all hatred the character has wears the form of the alliance leader. There is no choice in the matter, the players character is predetermined to have this feature. The same thing happened repeatedly in other parts of Pandaria.
This actually conflicts with how the players role was handled in older expansions, where basically no assumptions were made except for the player involvement, thus leaving character traits largely up to the players imagination and how he plays. Yes, it sounds a bit backwards, but I prefer the previous low assumptions approach to forcing things onto a character that makes no sense.
Final Fantasy XI does not make assumptions on the characters personality beyond the choices the player has already made (I.E. A mithra from Windurst, or a Hume from Bastok). Also, there were specific story moments that could be chosen by the player via attempting to unlock certain advanced classes like Dark knight.
What I'm hoping is that FFXIV will be more like FFXI with integrated choices. Also, World of Warcraft is used for comparison primarily because I've played it since it's inception.
This post has been edited by Colt47: 23 December 2012 - 01:46 PM