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Tantalizing Tidbits about Gridania, Ul'dah etc, Video #5

#1 User is offline   Savalithos 

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Posted 26 August 2010 - 03:11 AM

FF14 Fan has a nice recap of news today, some pulled from a Famitsu article summarized further down. Translated by Savalithos.
Also, just now Eorzea ― The Making of a Realm #5 (North American version) was released, view it below!




This week’s issue of Famitsu revealed the singer of the opening theme, one Suzan Calloway. The piece is, naturally, composed by Uematsu.

It stated that this song can be heard in the opening scene, so they are presumably referring to the vocals heard while on the boat. It also provided details regarding the openings for Ul’dah and Gridania. In other news, Dengeki featured an interview with director Komoto, concepter Iwao and planner Sato regarding the design and scenery of the two new areas.

-Based around the themes of wealth, power and excess, Ul’dah has had a coliseum, casino, etc. planned for it since the start of development.
-It won’t be ready in time for official release, but they want to make such facilities usable by players.
-Ul’dah is known for its glass handiwork, and you’ll see stained glass around the city akin to that adorning guildleves.
-Among the three nations, Gridania has the strongest influence over magic.
-Moogles this time around will make their appearance as mysterious denizens of the woods.
-Battle music differs depending on the area and nation.
-Climate affects monsters’ ecosystems.
-Moon phase has an impact on various things.
-Guild Tokens can be attained via Class Quests in addition to Guildleves.


*Famitsu’s article doesn’t seem any different from the other things we’ve seen about the new areas. Maybe a couple new things:

-Ul’dah opens with a parade sequence in which a wild goobbue runs rampant. It occasionally uses an ability called Beatdown.
-The Gladiator guild is fittingly located in the Coliseum. Ul’dah is also home to the Mining guild.
-Moles use an ability called Breakout, during which they dig underground and burst up underneath you.
-If you head north out of Ul’dah, you’ll find yourself in an expansive desert region known as Central Thanalan.
-Gridania’s collection of guilds includes Lancers, Archers as well as Conjurers, etc.
-Funguars and Morbols will make an appearance.
-A new guildleve pits players against a swarm of beastmen of varying classes. Overcoming this challenge rewards players with a chest undoubtedly full of enticing spoils and bounty.
-Gridania is surrounded by a dense forest that can prove to be rather labyrinthine.

Well, that’s it for now folks. If we get our hands on this elusive Dengeki interview, we’ll make sure to fill you all in as soon as possible!
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#2 User is offline   Kupo 

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Posted 26 August 2010 - 03:15 AM

Interesting. =D
Now I know Gridania will be my home. Though kinda sad that weavers guild will be in ul'dah. Does anyone have information or were all the crafting guilds will be located?

You should add the new Making a realm video on main.

http://www.youtube.c...u/2/HauNq_VBEF8

This post has been edited by Kupo: 26 August 2010 - 03:29 AM

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#3 User is offline   stept 

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Posted 26 August 2010 - 03:17 AM

See, this is the kind of stuff that is making me excited for this game.
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#4 User is offline   Varun 

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Posted 26 August 2010 - 03:32 AM

When it comes down to it, folks are just wanting to enjoy the game when it releases, as they have been looking forward to it for so long, but don't believe it will be possible with systems they haven't used or experienced before. I have no doubts this game will be a lot of fun, I just hope more folk will be able to overlook their early judgements and see how things actually work out before getting too worked up about it.

Anyway, love seeing how the cutscenes are made - funny the two guys that where the basis for the Lalafell movement jumping onto that object haha. For some reason I was surprised they used motion capture for the cut scenes, even though they are using it for character movement, just did not compute, but should make for some interesting things indeed!

Really looking forward to experiencing the story that this game will hold.
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#5 User is offline   LadyYuina 

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Posted 26 August 2010 - 03:52 AM

-Battle music differs depending on the area and nation.

I wanna hear what the other two nation's battle music sounds like. ^^
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#6 User is offline   gmoyajp 

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Posted 26 August 2010 - 03:54 AM

pretty sweet! :th_020_bingo:
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#7 User is offline   Cerulean Shaman 

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Posted 26 August 2010 - 03:54 AM

Yay.
:th_095_:
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#8 User is offline   Kibawolf9 

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Posted 26 August 2010 - 03:55 AM

I don't suppose anyone knows what that opening song on the boat is called? :th_059_:
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#9 User is offline   Totalstupidity 

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Posted 26 August 2010 - 04:04 AM

Oh, no! Now I'm conflicted on where to start.
Ul'dah being a desert city was my choice, but i really love Magic & Moogles so i may have to start in Gridania.

I actually thought Ul'dah would be like the Altepa desert, but it's more like the areas surrounding Windurst.
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#10 User is offline   Cerulean Shaman 

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Posted 26 August 2010 - 04:12 AM

Audio and video is still NDA.
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#11 User is offline   SenzakiKashima 

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Posted 26 August 2010 - 04:13 AM

View PostCerulean Shaman, on 26 August 2010 - 04:12 AM, said:

Audio and video is still NDA.


My apologies. >.<
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#12 User is offline   Ralliare 

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Posted 26 August 2010 - 05:09 AM

I love the new video! Love seeing in progress work :th_070_goodjob:

And great info on guild locations, too bad my guilds not in my nation, oh well, not like it matters
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#13 User is offline   Berimbau 

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Posted 26 August 2010 - 06:15 AM

What's up with the way the guy was flailing his arms and legs as he was he was running like an invalid during one of those mo-cap session? That and the fight on the ship just has really goofy looking animations all around, like the big dude was swinging a baseball bat and not an axe he should be trained with.

Everything else looked really nice, though.

This post has been edited by Berimbau: 26 August 2010 - 06:16 AM

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#14 User is offline   ShadowArchangel 

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Posted 26 August 2010 - 06:27 AM

Love this videos. I just hope that the special making off- documentary DVD on the Collector's edition is not this videos lol it'll be like whaaaaat.
For the most part, I should have studied video game design/programming. I have a passion for it larger than my current career. OH WELL! It's not like I don't like my career.
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#15 User is offline   Spingle 

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Posted 26 August 2010 - 06:40 AM

I'm even more conflicted then before on what nation to start in. Thanks a lot :th_015_orz:
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#16 User is offline   Johnny_Drama 

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Posted 26 August 2010 - 06:53 AM

Believe I man start in Ul'Dah now.
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#17 User is offline   Ralliare 

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Posted 26 August 2010 - 07:10 AM

View PostBerimbau, on 26 August 2010 - 06:15 AM, said:

What's up with the way the guy was flailing his arms and legs as he was he was running like an invalid during one of those mo-cap session? That and the fight on the ship just has really goofy looking animations all around, like the big dude was swinging a baseball bat and not an axe he should be trained with.

Everything else looked really nice, though.


I assume that all those "flail" motion captures are for lalafell, Just seems to work in ym head.
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#18 User is offline   Vennidus 

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Posted 26 August 2010 - 07:41 AM

I enjoyed the video. Uldah looks fantastic to me, although I still plan on starting in Gridania.
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#19 User is offline   Pepperfroth 

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Posted 26 August 2010 - 07:57 AM

Despite how unhappy I may be with other features of the game...*cough*...it does seem they are working very hard on it, and I love these development videos!
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#20 User is offline   RavenHighwind 

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Posted 26 August 2010 - 07:57 AM

Quote

-Ul’dah is known for its glass handiwork, and you’ll see stained glass around the city akin to that adorning guildleves.


Ul'dah??? Seems more like Gridania would be known for this. I don't recall seeing much stained glass around Ul'dah but saw plenty in Gridania.
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